论文成果 / Publications
2026
AuthGlass: Benchmarking Voice Liveness Detection and Authentication on Smart Glasses via Comprehensive Acoustic Features
Abstract
With the rapid advancement of smart glasses, voice interaction has been widely adopted due to its naturalness and convenience. However, its practical deployment is often undermined by vulnerability to spoofing attacks, while no public dataset currently exists for voice liveness detection and authentication in smart-glasses scenarios. To address this challenge, we first collect a multi-acoustic-modal dataset comprising 16-channel audio data from 42 subjects, along with corresponding attack samples covering two attack categories. Based on insights derived from this collected data, we propose AuthG-Live, a sound-field-based voice liveness detection method, and AuthG-Net, a multi-acoustic-modal authentication model. We further benchmark seven voice liveness detection methods and four authentication methods across diverse acoustic modalities. The results demonstrate that our proposed approach achieves state-of-the-art performance on four benchmark tasks, and extensive ablation studies validate the generalizability of our methods under real-world constraints. Finally, we release this dataset, termed AuthGlass, to facilitate future research on voice liveness detection and authentication for smart glasses.
Earinter: A Closed-Loop System for Eating Pace Regulation with Just-in-Time Intervention Using Commodity Earbuds
Abstract
Rapid eating is common yet difficult to regulate in situ, partly because people seldom notice pace changes and sustained self-monitoring is effortful. We present Earinter, a commodity-earbud-based closed-loop system that integrates in-the-wild sensing, real-time reasoning, and theory-grounded just-in-time (JIT) intervention to regulate eating pace during daily meals. Earinter repurposes the earbud’s bone-conduction voice sensor to capture chewing-related vibrations and estimate eating pace as chews per swallow (CPS) for on-device inference. With data collected equally across sessions in quiet and noisy environments, Earinter achieves reliable chewing detection (F1 = 0.97) and accurate eating pace estimation (MAE: 0.18 ± 0.13 chews/min, 3.65 ± 3.86 chews/swallow), enabling robust tracking for closed-loop use. Guided by Dual Systems Theory and refined through two Wizard-of-Oz pilots, Earinter adopts a user-friendly design for JIT intervention content and delivery
policy in daily meals. In a 13-day within-subject field study (N=14), the closed-loop system significantly increased CPS and slowed meal-level eating pace, with statistical signs of carryover on retention-probe days and generally favorable comfort and usability. These effects should be interpreted as changes in eating-pace regulation rather than evidence of weight loss. Our findings highlight how single-modality commodity earables can support practical, theory-driven closed-loop JIT interventions for regulating eating pace in the wild.
Towards Wearable Opportunistic Crowdsensing for Open-Vocabulary Activity Data Collection Through User-Scheduled Trigger-Action Routines
Abstract
Collecting richly labeled wearable activity data in everyday settings remains difficult because retrospective annotation is costly and often imprecise. Prior data collection apps rely on a labor-intensive self-reporting strategy and primarily treat participants as crowd labelers. We present Pebbl, a feasibility-stage system that incentivizes in-situ labeling through opportunistic crowdsensing. Pebbl lets users author trigger-action recipes on a smartphone and receive just-in-time reminders for beneficial actions when a trigger is detected. In the prototype, triggers are a limited set with four common audio cues, while actions are described in open-vocabulary natural language. Each confirmed execution yields a short sensor window with explicit start/end boundaries and a user-authored action label. We evaluate Pebbl through an expert workshop with wearable Human Activity Recognition (HAR) researchers (𝑁 = 6), a within-subject in-lab study (𝑁 = 21), and a pilot deployment
(𝑁 = 8). Experts viewed the approach as lower burden and more ecologically valid than common labeling workflows. In the lab, Pebbl produced reliable execution logs under controlled conditions (recall = 97.30%, precision = 97.15%) and was preferred over comparison workflows on perceived burden and confidence. The pilot deployment shows that the interaction and sensing pipeline can function in free-living use, while surfacing practical constraints such as false triggers and context dependence. Overall, Pebbl represents a step toward a low-burden, distributable collection approach of user-contributed wearable activity data.
PPG as a Bridge: Cross-Device Authentication for Smart Wearables with Photoplethysmography
Abstract
As smart wearable devices become increasingly powerful and pervasive, protecting user privacy on these devices has emerged as a critical challenge. While existing authentication mechanisms are available for interaction-rich devices such as smartwatches, enabling on-device authentication (ODA) on interaction-limited wearables, including rings, earphones, glasses, and wristbands, remains difficult. Moreover, as users increasingly own multiple smart devices, relying on devicespecific authentication methods becomes redundant and burdensome. To address these challenges, we present PPGTransID, a ubiquitous and unobtrusive cross-device authentication (CDA) approach that leverages the real-time physiological consistency
of photoplethysmography (PPG) signals across the human body. PPGTransID utilizes the widely available PPG sensors on wearable devices to capture users’ physiological signals and compares them with remote PPG (rPPG) signals extracted from a smartphone camera, where robust face-based authentication is already established. In doing so, PPGTransID securely transfers the reliable authentication status of the smartphone to nearby wearable devices without requiring additional user interaction.
An evaluation (𝑁=33) shows that PPGTransID achieves a balanced accuracy of 95.5% and generalizes across multiple wearable form factors. Robustness experiments (𝑁=10) demonstrate resilience to variations in lighting, camera placement, and user
behavior, while a real-time usability study (𝑁=14) confirms reliable performance with minimal interaction burden. Finally, a deployment on commercial hardware (𝑁=10) confirms the practicability of PPGTransID in out-of-lab scenarios and its resistance to synchronized rPPG injection attacks.
M3PD Dataset: Enabling Dual-view Photoplethysmography on Smartphones in Lab and Clinical Settings
Abstract
Portable physiological monitoring is essential for early detection and management of cardiovascular disease, but current methods often require specialized equipment that limits accessibility or imposes impractical postures that patients cannot maintain. Video-based photoplethysmography on smartphones offers a convenient non-invasive alternative, yet it still faces reliability challenges caused by motion artifacts, lighting variations, and single-view constraints. Few studies have demonstrated that this technology can be reliably applied to physiological monitoring of cardiovascular patients, and no widely used open datasets exist for researchers to examine its cross-device accuracy. To address these limitations, we introduce the M3PD dataset—the first publicly available dual-view mobile photoplethysmography dataset—comprising
synchronized facial and fingertip videos captured simultaneously via front and rear smartphone cameras from 60 participants (including 47 cardiovascular patients). Building on this dual-view setting, we further propose the F3Mamba, which fuses
the facial and fingertip views through Mamba-based temporal modeling. The model reduces heart-rate error by 21.9–30.2% over existing single-view baselines while showing enhanced robustness across challenging real-world scenarios, and further achieves a 4.4–16.4% MAE reduction over the best standard dual-view fusion baselines. Data and code are released at https://github.com/Health-HCI-Group/F3Mamba.
A Review of Behavioral Closed-loop Paradigm from Sensing to Intervention for Ingestion Health
Abstract
Ingestive behavior plays a critical role in health, yet many existing interventions remain limited to static guidance or manual self-tracking. With the increasing integration of sensors, context-aware computing, and perceptual computing, recent systems have begun to support closed-loop interventions that dynamically sense user behavior and provide feedback during or around ingestion episodes. In this survey, we review 136 studies that leverage sensor-enabled or interaction-mediated approaches to influence ingestive behavior. We propose a behavioral closed-loop paradigm rooted in context-aware computing and inspired by HCI behavior change frameworks, comprising four components: target behaviors, sensing modalities, reasoning and intervention strategies. A taxonomy of sensing and intervention modalities is presented, organized along human- and environment-based dimensions. Our analysis also examines evaluation methods and design trends across different modalitybehavior pairings. This review reveals prevailing patterns and critical gaps, offering design insights for future adaptive and context-aware ingestion health interventions.
VergeIO: Depth-Aware Eye Interaction on Glasses
Abstract
There is growing industry interest in unobtrusive designs for electrooculography (EOG) sensing of eye gestures on glasses (e.g. JINS MEME and Apple eyewear). We present VergeIO, an EOG-based glasses system that enables depth-aware eye interaction by sensing vergence with a glasses-compatible electrode layout and smart glass prototype. It can distinguish between four depth-based eye gestures with 97% accuracy on unseen users without any calibration in a user study across 20 users and
1,520 gesture instances. To reduce false detections, we incorporate a motion artifact detection pipeline and a preamble-based activation scheme. The system uses dry sensors without any adhesives or gel and operates in real time with 3 mW power
consumption by the analog sensing front-end.
Enabling Adaptive Cardio-Respiratory Biofeedback Training on Ubiquitous Hand-Worn Devices
Abstract
We introduce an adaptive cardio-respiratory biofeedback system implemented on ubiquitous hand-worn devices such as smart watches and rings, enabling accessible and real-time physiological training outside clinical settings. Users place a hand on their abdomen to promote embodied awareness of breathing rhythms, while PPG and IMU sensors continuously capture cardio-respiratory signals. Unlike conventional open-loop biofeedback that delivers fixed breathing guidance irrespective of user response, our system employs a closed-loop adaptation: real-time physiological signals adjust breathing cues to optimize cardio-respiratory coupling, ensuring personalized training trajectories. This shift from static to adaptive guidance markedly improves user engagement and training efficacy. A user performance evaluation study further showed that adaptive biofeedback significantly boosts HRV, prolongs high-HRV states, and enhances user experience, demonstrating clear advantages over non-adaptive methods. Together, these findings position adaptive, hand-worn biofeedback as a promising approach for ubiquitous, user-centered mental health interventions.
3DRing: Enabling Low-Cost 3D Hand Position Tracking by Fusing Inertial and Low-Framerate Optical Sensing
Abstract
Current mobile hand tracking systems primarily rely on highframerate (HFR) optical sensors to capture hand positions, resulting in high computational cost and limiting the applicability in end devices. We propose 3DRing, a 3D hand position tracking method that requires only low-framerate (LFR, <10 FPS) optical data and a single IMU ring. It consists of two stages: (1) a Deep Extended Kalman Filter module that predicts high-framerate hand positions from LFR optical measurements and a single IMU; (2) a Reinforcement Learning module that adaptively selects minimal keyframes for calibration, further reducing the average optical framerate. Using only 6.61 FPS optical data, 3DRing achieves an average real-time tracking error of 1.75 cm and an interaction efficiency of 86.0% in a 3D target selection task, compared to the 67 FPS hand tracking system of Meta Quest Pro, demonstrating a strong potential to reduce
the reliance on optical data in mobile hand tracking tasks.