Virtual Reality

Modeling the Impact of Visual Stimuli on Redirection Noticeability with Gaze Behavior in Virtual Reality

While users could embody virtual avatars that mirror their physical movements in Virtual Reality, these avatars’ motions can be redirected to enable novel interactions. Excessive redirection, however, could break the user’s sense of embodiment due to …

VAction: A Lightweight and Integrated VR Training System for Authentic Film-Shooting Experience

The film industry exerts significant economic and cultural influence, and its rapid development is contingent upon the expertise of industry professionals, underscoring the critical importance of film-shooting education. However, this process …

CardboardHRV: Bridging Virtual Reality and Biofeedback with a Cost-Effective Heart Rate Variability System

We introduce CardboardHRV, an affordable and effective heart rate variability (HRV) biofeedback system leveraging Cardboard VR. Designed for easy access to HRV biofeedback without sacrificing therapeutic value, we adapted the Google Cardboard VR …

Modeling the Noticeability of User-Avatar Movement Inconsistency for Sense of Body Ownership Intervention

Color-to-Depth Mappings as Depth Cues in Virtual Reality

MoveVR : Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot

Haptic feedback can significantly enhance the realism and immersiveness of virtual reality (VR) systems. In this paper, we propose MoveVR, a technique that enables realistic, multiform force feedback in VR leveraging commonplace cleaning robots. …